Package link:
Fab: https://www.fab.com/listings/4c318ec7-f8c1-4e53-a0ab-e2bae255b9a0
ArtStation: https://artstn.co/m/weklo
CGTrader: https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-vyara-metahuman-character-preset
Elevate your Unreal Engine 5.7 projects with Vyara, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.
🌟 Key Features:
Total Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.
Custom Texture Overrides: Escape the "default MetaHuman look" with hand-crafted textures designed to provide a distinct, realistic aesthetic.
UDIM & Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.
Advanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.
📦 What’s Inside the Pack?
MetaHuman Preset: Ready-to-use character files for quick assembly.
Additional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.
Pro-Grade Texture Suite (Standard & UDIM):
Base Color: Rich, natural skin tones with realistic variation.
Normal Map: High-frequency detail for skin grain and anatomy.
Cavity Map: Precisely calibrated for depth and life-like skin response.
Setup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.
🚀 Why This Asset?
Whether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.