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MHC: Braid Cornrow | Metahuman Groom Hair

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 Compatible with Unreal Engine 5.7 or higher

Video preview

 Groom Hair guidelines

 How to using MHC Groom Hair on N5 and G2 characters

🎁🎁🎁 High-End Hair Asset for UE5.7 - $0 (Limited Time/Community Gift)
Realistic Braids Cornrow Groom (Resizable) – AAA Cinematic Hair for MetaHuman & Unreal Engine

Elevate your character's realism with this meticulously crafted Braids Cornrow Groom. Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.

From the intricate braiding patterns to the natural "baby hair" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.

Key Features

  • High-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.

  • Cinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.

  • MetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.

  • Physics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.

  • Fully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.

  • Optimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.

  • Compatiable: with male and female Metahuman characters

  • Alembic file including: You can download .abc file in Additional files

Plug-in needed:

Alembic Groom Importer

Groom

Hair Card Generator (option to generator hair card)
Metahuman Core Tech (option)

MetaHuman Creator (option)

Chaos Cloth Asset (option)

Chaos Cloth Asset Editor (option)

Chaos Cloth Editor (option)

Modeling Tools Editor Mode (option)

Quick Start Guide

  1. Import: Drag and drop the .mhpkg file into your Unreal Engine project.

  2. Assign: Drag and drop WI_HairGroom_xx asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) > Assembly your characters > Attach the Groom component to your character's blueprint.

  3. Shade: Apply the included hair material for the best cinematic results.

  4. Simulate: Enable Niagara physics in the Groom settings for dynamic motion.

If you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.

Release Notes

improved groom

Standard License
$19.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (2)
Gr_BraidCornrow
zip /
15 MB
GB_Braid_Cornrow
mhpkg /
170 MB
Extended Commercial License
$59.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (2)
Gr_BraidCornrow
zip /
15 MB
GB_Braid_Cornrow
mhpkg /
170 MB