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N5 Character Guidelines Part 2

General / 18 May 2026

How to Active breasts bouncing:

(with Unity, all breasts bouncing physic setup ready, you don't need do anything)

Download UE5 breast bouncing file


How to get nake version in UE5:

(with Unity nake version including Original Prefabs, you can active it by unhide UpperBody_nake and BottomBody_nake on character hierachy)

Step 1: Download FBX file on N5 package and extract it

Step 2: Import skeleton meshes from Character_0 folder to UE5

You should use import option following this one

nake male character like this

get nake female character like this

Step 3: Download Skin Raw files from N5 Package/Additional file then Reimport nake skin textures

Open QuangPhan/N5_PackageName/Textures/Skin

With Virtual Texture

Right click on texture and choose Reimport or open texture and click Reimport

Then choose unCensored texture in Textures file you just download in Additional file

After import completed, Skin material will show nake skin.

Step 4: Results: 


Thank you for your past and ongoing support, it's a great source of motivation for me to strive and create continuously. I am committed to delivering the best products for you, and I hope that you will continue to accompany me, share your passion, and explore together on this journey!

My stores: ⭐FAB  ⭐Asset store  ⭐Artstation store  ⭐CGTrader store


MHC Guidelines

General / 23 September 2025

Character overview:

The MHC packages are products designed to be compatible with MetaHuman characters, supporting Unreal Engine version 5.6 or higher. Each package includes clothing and accessories such as hair and weapons, similar to the N5 and G2 packages I have released on FAB (please note that beards are not included as the blendshapes will not be compatible with the MetaHuman face).


The MHC packages use materials for clothing and hair similar to the N5 packages. If you are already familiar with this, you can use them in the same way as before. If you have not used them before, you can open the Overview map to view the examples that have been set up. Additionally, on the Material Install (MI_), there are parameters with detailed notes; when you hover over each parameter, the notes will appear to assist you in understanding them better.


How to use:

Active Metahuman and Chaos Cloth plugins:

To start using the MHC package, you need to activate the following plugins:


Note: These plugins are absolutely necessary and if you don't activate it before importing the package, your project or assets will probably crash.

Import Input file after import MHC package to your project

In this video I will guide you to import input file ddeerr to control character in overview map, first step using MHC package.


Create your Metahuman fit with N5 body form character

Hello,  MHC packages by default I will set to use for Metahuman characters whose body size matches the character in the N5 packages. In this video I will show you how to create Metahuman characters that matches N5 male and female characters.


Equip clothing mesh on your MetaHuman character

This video will show you how to equip clothing meshes on Metahuman character and edit skin mask materials.


Bake Mask Texture following your choice

This video will show you how to bake mask texture


Replacing your Metahuman Character on TPS Blueprint

This video will show you how to replacing your Metahuman Character on TPS Blueprint.


Equip Resizable Outfit on Your Metahuman characters

This video will show you how to Equip Resizable Outfit on Your Metahuman characters


The issues we will encounter

This is the problem we encountered after creating full rig in MetaHuman Creator, I'm still looking for a solution, if you know how to fix it, I'd appreciate it.


If you need direct support, please do not hesitate to contact me at:

Thank you for your continued trust and support!

My stores: ⭐FABAsset storeArtstation store  ⭐CGTrader store